Just remember that if you have too many details, it can take a lot of time to add all the highlights manually. You can, of course, use brushes with custom patterns to save some time. This is a simple way to add engraving manually without relying too much on layer modes. You can see with the sphere in the example. Pay close attention to your light source, as both the main light source and reflected light come into play. Make a normal layer above the multiply layer and add highlights. You can also use this method to create shallow cracks in rocks and marble sculptures. Make sure the pattern follows the shape of the object. You can also have a normal layer and use black on low opacity for a similar result. Create a multiply layer and use a medium gray color to draw the patterns. Make sure to determine the light source first, which is where the highlight should follow. Painting engravings by hand is useful when other methods don’t match your own style that well. There are a lot of beautiful pattern brushes to download on clip studio assets, so I really recommend it for finding inspiration and resources. Using layer mode “difference” works pretty good for patterned brushes with a lot of details and thin lines. Depending on what colors or values you work with, you can get similar results with the layer set to “Exclusion”. Usually white or very light gray should do the trick. If it doesn’t look right off the bat, adjust the luminosity until it looks something similar to the image here. We’ll repeat this with the reflective sphere, but instead of a normal layer, let’s set the layer to “difference”. For example, the reflected light at the bottom of the sphere and areas close to the highlight are areas where I would make the line a bit darker. I then used a soft airbrush to add variety to the darker shades along the line.Īs a rule of thumb, you should only darken areas that are lighter than the mid-tone. But for the other two, we have to take the reflective light into account.įor the shiny sphere, I set the line-layer to “normal” and locked the transparent pixels. If we give each sphere a deep groove along the surface, we can see that they each look different.įor the matte sphere, we can pretty much only use a multiply layer. The more reflective the surface, the more you have to include the surrounding colors. The highlights and core shadows are also sharper and higher in contrast.Ī reflective surface takes this further and starts to reflect its surroundings like a mirror. The main factor that separates shiny objects from matte objects is that the reflective light is more pronounced, as we can see with the bottom half of the middle sphere. Even if it’s not your usual style, I still encourage you to give these methods a try!Įngraving can be done on any type of surface, but it’s good to be aware of how it looks on matte, shiny, and reflective objects. That’s why I’ll show you several methods I mainly use for a digital “painterly” style. There are different ways to add details to your artwork and they all are useful, but you might prefer some methods over others depending on your own art style. Just by changing the lighting as shown here, the surface can look either engraved or embossed. To achieve a convincing result, you need to pay attention to the light source. These are patterns and text that are added onto the surface. It’s mainly a method to decorate areas and make them look more appealing. You can use any brush for this, but the ones I’ve used in this tutorial are the following:Įngraving is a pattern, picture, or text carved onto a surface, which is usually metal. Today I’ll show you how to make objects such as armor look rich, detailed, and ornate by adding engravings using the digital art software Clip Studio Paint. I’m also known as Foervraengd online, and I’m a digital illustrator.
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